Test purpose
Drag and drop the entitys to test that their gradients change and animate as expected
- Setup a a variety of linear and radial gradients
- Create and clone block and wheel entitys to use the gradients in various ways
- Check that the gradients appear in the entitys as expected - in particular that entity-locked gradients are completely displayed within their entity
- For Cell-locked gradients, check that when a drag operation starts, the gradient changes to match it's entity's position in the cell
- For Entity-locked gradients, check that the gradient remains stable within the entity when the drag operation starts and ends
- Check that gradient animation actions operate as expected