Drag and drop the entitys to test their sensors correctly collide with underlying entitys
Create a set of blocks to act as the grid over which the test entitys will be dragged
Create a variety of test entitys of differing types
Perform artefact collision checks between the selected test entity and the grid group, updating colliding grid entitys to show that they are in collision
Drag and drop the test entitys across the canvas, to check that test entity sensors are correctly positioned and the artefact collision detection works as expected
Vary the collective attributes of the test entitys (handle, offset, rotation, scale, flip) to make sure each entity's sensors correctly account for these changes